There has been a lot of discussion about fun lately and I wonder if part of it might be due to the type 1 activity that was Rift. And if you don't want to go to the link, type 1 is simply any activity that we think we enjoy, but don't actually enjoy.
Rift should have been the perfect mmo for me. Everything they promised and subsequently delivered was pretty much what I had thought I wanted. I participated in most of the beta events, participated in the headstart launch and played daily for almost 3 months afterward, the whole time thinking that I was there to stay.
SynCaine does a good job of explaining some of my disillusionment with the game, and I agree with his statement that: The game pitched as “not Azeroth” very quickly started to mirror exactly that. However, looking back, I think my disappointment started on day one and it took me 3 months to realize I had been lying to myself about liking the game.
I know I'm not the only one. I had several discussions with other players during the beta and soon after launch that went something along the lines of:
Me: So how are you liking Rift so far?
Rifter: I'm not sure yet. It seems awesome enough but ...
Me: I know what you mean. Its incredibly polished, has some unique features, but...
Rifter: Yeah, there's nothing not to like but there's something indefinable missing from it.
So three months in I was going along happily ignoring all the signs of impending emptiness, and then rather overnight I simply stopped playing. There was no hatred, no rage-quitting, nothing like that at all. Just sudden overwhelming apathy.
And now I want to know why. I know I'm most definitely not burnt out on themepark mmos -- I've returned to LOTRO now and am really loving it. That doubt I had during my entire Rift experience just isn't there. LOTRO is fun and Rift wasn't -- even though I thought it was. So now I'm left wondering what happened. And I'm finding myself questioning the nature of fun itself.
Being disillusioned sucks.